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 Note: Elements

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Akio
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Posts : 207
Join date : 2009-10-29
Age : 24
Location : UsA

Character sheet
Level: 1
Race: Vampire (Human)
Side: Independent (Neutral)

PostSubject: Note: Elements   Sat Oct 31, 2009 12:55 pm

Okay, so I've created for the most part the character sheets for players. Here is a list of elements, and how they relate to each other in terms of strength and weakness.

Fire --> Air
(Gain +1 to both Power and Willpower)

Air --> Water
(Gain +1 to both Agility and Charm)

Water --> Fire
(Gain +1 to both Intelligence and Magic Defense)


Earth --> Neutral
(Gain +1 to both Armor Class and Endurance)

Okay, you basically get 4 things when you choose your element.

  1. You get the stat upgrades described above.

  2. Next, you get a -1 to level requirements on powers of your element.

    {Example:

    Mage Power: Fireball (Level 3) - Casts a simple yet powerful sphere of flame at your choice target.

    Okay. This is a fire element power right? So if you are of that element, you only have to be level 2 to learn it.}

  3. Then, you also get a +2 to your magic attack when attacking an Earth element. (Neutral to all elements). If you are a fire element, AND you are using a fire spell on your opponent, you can role play it as a +2 to your MA. (Even though your level does not go up, you can pretend that it does)

    And if you are attacking a player with an earth element, and you are any other element, and you are using a spell of that same element, you can add +2 to your magic attack when you role play.

    {Example:

    Luna is a fire element. She is attacking Ivan, an earth element, with the spell Fireball. Even though her magic attack is level 17, she can pretend it's level 19 and role play it as being more effective and powerful. But if she attacks with Gale, a wind spell, her magic attack level cannot change during role play.}

    As an added bonus, if you are attacking the weaker element under yours, your magic attack can go up by 4 during role play!

    {Example:

    Luna is a fire element. She is attacking Akio, a wind element, with the spell Fireball. Even though her magic attack is level 17, she can pretend it's 21 and role play it as being more / doubly effective and powerful. But if she attacks with Gale, a wind spell, her magic attack level cannot change during role play.}

    However, if you are attacking the element stronger than yours, your magic attack does not change at all during role play. EVEN IF you are using a spell that's element trumps your opponent.

    {Example:

    Luna is a fire element. She is attacking someone with a water element, with the spell Fireball. Her magic attack during role play must stay the same. If she attacks him with Gale, a wind spell, her magic attack still does not change, since she still is a fire element.}

  4. After that, you also use the same principle for your Magic Defense.

    {Example:

    Luna is a fire element. She is under attack from Ivan, and earth element. Her magic resistance heightens by 2, since Earth is neutral.}

    {Example2:

    Luna is a fire element. She is under attack from Akio, a wind element. Her magic resistance goes up by 4, since Akio is the weaker element.}

    {Example3:

    Luna is a fire element. She is under attack from someone with a water element. Her magic resistance stays the same, since the water element is the stronger element.}



So there you have it, a rather detailed explanation on Elements. Choose wisely, for it may affect the outcome of future battles!

Thank you,
~Night World Staff
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